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Academy of Technical and Art Applied Studies

School of Electrical and Computer Engineering

Computer Graphics Course code: 150307 | 6 ECTS credits

Basic information
Level of Studies: Undergraduate applied studies
Year of Study: 1
Semester: 2
Goal: The aim of the program is to introduce the students with basic theoretical knowledge and practical approaches in the field of computer graphics.
Outcome: After successful completion of this course, students should be able to effectively use selected commercial software in the field of computer graphics, and to follow technological improvements.
Contents of the course
Theoretical instruction:
  1. Interactive computer graphics.
  2. Graphic outputs.
  3. Input device technologies.
  4. Stereoscopy. Colors. Image file formats.
  5. 2D geometric transformations.
  6. Rasterization. Bresenham's algorithms. DDA.
  7. Fractals. Geometry: point and line.
  8. Polygon filling.
  9. Area filling.
  10. Clipping.
  11. Curves. Hermit's curves.
  12. Bezier's curves. B-splines. NURBS.
  13. 3D transformations and projections.
  14. Hidden lines. Morfing. Z-buffer.
  15. OpenGL. GLUT.
Practical instruction (Problem solving sessions/Lab work/Practical training):
  1. Tuition is in compliance to the curriculum (Gimp, Inkscape, Stencyl, OpenGL).
Textbooks and References
  1. D.Cvetković, Računarska grafika, CET, Beograd, 2006.
  2. D. Cvetković, M. Dragan Dulanović, Nenad V. Marković, OpenGl: praktikum, CET, 2006.
  3. James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes, Computer Graphics: Principles and Practice, 2nd ed. in C, 2000.
  4. D. Starčević, K. Kuk, G. Dimić, M. Stupar, N. Vučković, Računarska grafika - praktikum za laboratorijske vežbe, VIŠER, Beograd, 2009.
Number of active classes (weekly)
Lectures: 2
Practical classes: 3
Other types of classes: 0
Grading (maximum number of points: 100)
Pre-exam obligations
activities during lectures
activities on practial excersises
seminary work
Final exam
Written exam
Oral exam